Starting both worlds…
Live WallpaperGentle world tourClick outside to close options
Place Link on dry ground · tap the map or drag
Play sandbox
Dog’s tool pose is a placeholder; native Zelda tool effects remain visible.
Sandbox rules
- Invincible; ordinary enemies fall in one hit.
- Leaving Play keeps your position and world state.
- Enemy respawns follow Auto setup.
Auto setup
Run when a route is more than one full current area away. Off by default.
Each defeated enemy returns at its original spawn after 1–60 simulated minutes. Pausing freezes timers; background tabs follow simulation time. Turning off keeps enemies defeated; re-enabling includes time already elapsed. A blocked spawn waits until safe.
Enemy reset
Manual reset only. NPCs, items and story objects stay as they are. Collected rupees stay; reload starts the total at zero. Unreachable enemies are never silently removed.